Adventures in Clash Royale: Final Part

Clash finale

It’s been an interesting couple of months with Supercell’s Clash Royale; two months of highs and lows with a game so brilliant yet so frustrating. Since the last update, I’ve quit the game and returned to it twice; the second time in hilarious fashion, as I spent all my hard-earned gems and gold on absolute shit in a mad fury, only to reopen the app an hour later; devastated. The trophy level I’m at seems to be just so difficult to break through, especially for someone like me who is spending a long time getting the necessary cards through grinding. It’s enough to induce a rage-quit every so often, but the smooth gameplay and ease of use sucks me back in.

The level of strategy in Clash is just so; it really does satisfy that cerebral desire to out-think and out-maneuver an opponent, just like any AAA RTS, or so they may claim. It’s not all serious business though; these past few weeks, I’ve been absolutely loving the 2 vs 2 mode, which enables players to team up against another pair, seeking the best synergies and timings to win. It’s a lot of fun, and the cheeky “bad manners” King faces just add to the flavour. Nothing better than beating a taunter.

In terms of money spending, I’m still at a great big zero pounds, zero pence. However, I did actually make the definitive decision to buy a load of gold and gems when I saw they were available on special offer, but I ended up forgetting and missing the deal! Good to know that my subconscious has sanctioned real spending though. I’m fully on board and ready to dive in when the next big offer comes around.

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The deck. Trusty favourites still there,  new additions in tow.

My deck has evolved yet again to include the Miner legendary I had unpacked prior to the last update. I’m enjoying some good success by pairing it up with my beloved Goblin Barrel; drop the Miner first then the barrel straight after, and the tower targets the tough Miner, leaving the gobbos to do the damage, or at worst, suck up some of my opponents’ resources as he adapts to my plan. I can’t wait to get another Miner and get mine upgraded, it’s a great distraction card and adds some much-needed tankiness to my offering.

Clash Royale is a really great game. After two months I’m playing it more than ever, and finding myself ensuring I have some time every day to play. The combination of quick games, satisfying unlocks, clever strategy and hidden depth makes for a definite mobile app winner; give the game some time and it’ll get its claws in you, barely letting you out of its sight as you find yourself playing just one more game.

Give in to mighty overlord Supercell. You may not agree with the so-called “freemium” games market, but you’d be missing a true strategy gem if you dodged this one. It can be obtuse at first, but stick with it; let it into your mind, and you’ll soon be loving the 3-minute strategy blasts it can provide.

Join me in Clash Royale. My adventures are well and truly underway.